Overview
The Media Arts and Sciences programme at the University at Buffalo offers a sophisticated curriculum designed for students eager to merge quantitative STEM methodologies with qualitative artistic practices. This Master of Science degree provides a rigorous environment where technical engineering procedures meet creative design thinking to solve complex modern challenges.
Students engage in a curriculum that addresses the ethical and practical implications of emerging technologies. By exploring topics such as machine learning bias and the development of intuitive interfaces for wearable devices, participants learn to navigate the intersection of socio-technical systems and the public domain. The programme is specifically structured to prepare graduates for high-level cross-disciplinary research and professional leadership.
Why Media Arts and Sciences at University at Buffalo?
The University at Buffalo provides an exceptional learning environment through its Department of Media Study, featuring specialised facilities like the Amatryx Gaming Lab & Studio. Students benefit from a diverse range of research areas, including Media Archaeology, Electronic Literature, and Virtual Reality. The institution’s focus on experiential learning ensures that theoretical inquiry is always balanced with practical, hands-on application in state-of-the-art labs.
The programme offers multiple customisable pathways, allowing students to tailor their education by combining media arts theory with advanced science and engineering electives. This flexibility is supported by a faculty of distinguished scholars and practitioners who guide students through complex projects. The collaborative atmosphere encourages innovation across various domains, from bioinformatics to electrical engineering, making it a distinctive hub for media production.
Tuition Fee Breakdown
- International fee: USD 12870 per semester
- National fee: USD 12870 per semester
- Local fee: USD 5655 per semester
Visit the Fees and Funding section for a breakdown in your local currency.
Syllabus
The curriculum comprises 36 credits, including core requirements and a final research thesis or project. Modules may include:
- Physical Computing
- Networked Media
- Media Theory
- Computer Science for Non-Majors I
- Computational Media
In addition to these core subjects, students select various electives to broaden their expertise. These elective modules may include:
- Bioinformatics
- Biostatistics
- Biology
- Computer Science
- Geography
- Mathematics
- Electrical Engineering
- Media Production
The final stage of the programme involves dedicated credits for project or thesis guidance. During this period, students conduct original research in specialised fields such as Interaction Design, Bio Art, Mobile Media, or Gaming.
Careers with Media Arts and Sciences
Graduates of this programme are uniquely qualified for roles that require a blend of technical proficiency and creative insight. Many alumni pursue successful careers in usability, design, and user-facing engineering, where they apply their skills to improve human-computer interaction. The interdisciplinary nature of the degree ensures that students are competitive in both the corporate technology sector and creative industries.
Furthermore, the programme serves as an excellent foundation for those wishing to enter doctoral studies. Graduates are well-prepared for computational and media-focused PhD programmes that emphasise the combination of practical application and theoretical research. Potential career paths include roles in interaction design, social media computation, and technical research within global technology organisations.
Programme Structure
Courses include:
- Physical Computing
- Media Theory
- Networked Computing
- Computer Science
- Media Culture
- Media Production
Key information
Duration
- Full-time
- 12 months
Start dates & application deadlines
- Starting
- Apply before , National
-
- Starting
- Apply before , International
-
Language
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Credits
Delivered
Campus Location
- Buffalo, United States
Disciplines
Computer Sciences Media Management Media Studies & Mass Media View 258 other Masters in Media Studies & Mass Media in United StatesWhat students do after studying
Academic requirements
English requirements
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- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
- Statement of Educational and Career Goals Usually one to two pages will be sufficient. Applicants should discuss their reasons for pursuing this unique degree blending STEM (Science, Technology, Engineering and Math) fields and the arts.
- Resume/ Curriculum Vitae
- GRE Scores are now optional
- TOEFL Scores
- Passport Bio-Page
- International Applicant Financial Form (IAFF)
- Financial Documentation
Tuition Fees
-
International Applies to you
Applies to youNon-residents25740 USD / year≈ 25740 USD / year - Out-of-State25740 USD / year≈ 25740 USD / year
-
Domestic
Applies to youIn-State11310 USD / year≈ 11310 USD / year
Living costs
Buffalo
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Financing
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- Free visa & career support through our Path2Success program
Funding
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Scholarships Information
Below you will find Master's scholarship opportunities for Media Arts and Sciences.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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